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Tanks like Shermans with stabilizers and Panthers with highly advanced suspensions feature the best accuracy while moving. The new system features 3 different accuracy levels when moving.
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Next to that we reworked the accuracy drop while moving system which was very complex, unbalanced and impossible to understand by players, not to speak of that it wasn't exactly bug free. Tanks are generally more accurate and use a new accuracy curve calculation that's more streamlined and easier to understand. We think that especially big match ups will benefit from that, as a single player can't lag down all other 15 players in a 8v8 anymore, at least not on the same scale as before. However the game remains stable for everyone else in the server, which means instead of dropping down everyone in a game only the player with bad performance will experience lag while it runs smoothly for everyone else. A crucial change is that the netcode isn't synchronizing on several frame sets anymore like 25 FPS but increases the minimum FPS hold during the game from 7 FPS to 15 FPS, which impacts those who have less than 15 FPS and they may experience lag. The netcode is now a little bit more demanding on the host side when it comes to connection requirements, non the less average sized games can easily be hosted by average connections. In team games, the team average counts, so the system promotes to have new players in your team as you will get more points when winning even though you might be high ranked. The more scores you have the less you gain from winning against someone else with basic scores, winning against someone who is much higher ranked than you, will get you a ton of scores and you rank up faster. Team stacking and playing against unexperienced players is being punished by the system mechanics.If you drop out during a game because your internet cut off or similar, it will be counted as a loss as well.Leaving a game or restarting a game after 5 minutes will cause a lost match and an early exit in your statistics.You can restart a game within 5 minutes in the case someone drops out and the game won't be counted.After that you can pick and choose factions as usual. Once you did so the game will filter out all custom settings and will only allow you to select gamemodes that are meant for ranked.
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Players can host a game like usual but select ranked match on the "creating game" page. Ranked games use a similar system like ELO.